People call me The Community Guy
The how, what, why of Egorcast
by Jake McKee on 27 Apr, 2007 - 0 comments
Alex blogged about our "casual development" efforts over at Big in Japan in three posts: Part I: The What about Egorcast Part II: The How about Egorcast Part III: The Why about Egorcast Check out the what, how and why about Egorcast. It was a fun little project mashingup Twitter, Jaiku, WordPress and Jott!
Introducing EgorCast
by Jake McKee on 24 Apr, 2007 - 0 comments
At Big in Japan, we have devised a plan to release "casual apps" once a month. These apps will span the comical (MyEvilCyberTwin.com) to the functional. The idea is to design, develop, and launch an entire application in about a week, showcasing some key concept of agile development, social strategy, and the future of web […]
Projects: LEGO MMOG Community Support
by Jake McKee on 16 Mar, 2007 - 0 comments
Back in December, Big in Japan began a project with LEGO on their recently announced Massively Multiplayer Online Game (MMOG). The project was only revealed to the world a week ago, but has been in discussion, development, and planning for a long time. LEGO has partnered with NetDevil to create the game, and Big in […]
Six Techniques for Safer User Generated Content Campaigns
by Jake McKee on 22 Feb, 2007 - 4 comments
I’ve worked with my vendor partner, friend, and all around great folks at eModeration to develop a fun whitepaper: Six Techniques for Safer User Generated Content (UGC) Campaigns. The paper details techniques that creators of UGC sites (brands and marketing agencies alike) to help protect both their brand reputations and their users; while creating a […]
New Woodford Reserve site launches
by Jake McKee on 14 Feb, 2007 - 0 comments
Ah, horse racing and Kentucky Bourbon… not much goes together quite so nicely. Some time back Woodford Reserve (a sister brand to Jack Daniel’s) bought a racehorse and created a program called Woodford Reserve Stables. The concept was to race the horse and track the activities along the way. Over the summer I helped to […]
New Social Sharing site launches
by Jake McKee on 11 Dec, 2006 - 0 comments
Before joining Big in Japan I worked with Slingshot and Dr Pepper to create a cool social sharing site. This site has soft-launched this week, so …drum roll, please…. I’m proud to introduce you to Liquid State. As the site describes it, Liquid State is: A community where creativity is king and discovery is your […]
Big in Japan's Fancast Service
by Jake McKee on 18 Oct, 2006 - 0 comments
If you’ve noticed my blogging slowing a bit lately, it’s because we’re starting up a new project for Dirt (the upcoming FX show). This project is a continuation of our work with FX using our Big in Japan Fancast system. Fancast is one of the Big in Japan social tools that gives users and brands […]
New Project Launch: True Ventures!
by Jake McKee on 09 Oct, 2006 - 0 comments
Big in Japan has been working together with renowned design shop Mule Design to create a Web site and blog for True Ventures, the venture capital company that is behind such groups as Automattic, GigaOm, Hive7, and Meebo. We had a great time working with the Mule team (that sounds so funny, but they love […]
It's Nip/Tuck Day!
by Jake McKee on 26 Sep, 2006 - 0 comments
Today is a big day for our Big in Japan team. Together with FX Network, we’ve launched the Nip/Tuck Fancast. The Fancast is live on the Nip/Tuck site, or you can access it directly here. We’re really proud of this project, and would love to get your feedback. It’s running smoothly and we don’t expect […]
LEGO Ambassadors
by Jake McKee on 01 Dec, 2005 - 0 comments
It dawned on me that I’ve never really blogged about the projects I’ve worked on at LEGO. The first one I wanted to share is the LEGO Ambassadors. The LEGO Ambassador Program is a community based program made up of adult LEGO hobbyists. The mission of the LEGO Ambassador Program is to develop a tighter […]